
If you own an XBOX 360 this title its Backwards Compatible, via Software Emulation, but again, the XBOX code its different from the PlayStation2 one, and XBOX360 Software Emulation, doesnt need actual hardware,since the Original XBOX its X86 (Pentium III) based, and almost shares the same code with the XBOX360 PowerPC, making it a much more reliable for emulation. The only way you can play Need For Speed Underground 2 its if you own an original (Chrome Trim/4 USB Ports) CECHA/B (Full PlayStation2 Hardware) "PS2Emu" or CECHC/E (Partial PlayStation2 Hardware) "PS2GX_Emu" PlayStation3, only on this consoles are playable due to the physical PlayStation2 Hardware inside, any other Non-Backwards Compatible PlayStation3, that uses PS2Net_Emu (Phat "2 USB Ports"/Slim and Super Slim), this game simply wont work! In Carbon and Most Wanted there is a better script available that works automatically.Ħ.Its not about the compatibility that its the question here! Need For Speed Underground 2 its compatible, the trouble is that its not playable with the Software Emulation Solution (PS2Net_Emu), due to absence of the PlayStation2 Graphics Synthesizer, and the amount of data stream that the U2 Engine uses, Software Emulation just wont cut it, fixes are not existent for the game. In the game's options menu you can easily customize it for yourself. IMPORTANT:ĭisable Light Glow or Light Trails to fix bright pixels.Īs for the controls, I thought it was stored in memcards, but it saves in the "save" directory.
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The game hangs on the black screen for about a minute, patiently wait. Add launch command: WINEDLLOVERRIDES=”dinput8=n,b” %command% I recommend the latest ProtonGE, as there is a problem with anisotropic filtering on the regular one. In Steam Deck Gaming mode, find NFS_Underground 2.exe in the library under non-steam games. Add NFS_Underground 2.exe as non-steam game.
